CMT656 Delivering User Experience.
Learning Outcome 1: Understand users` needs and capture users` requirements and specification.
Learning Outcome 2: Critically evaluate new prototypes and existing interactive systems through the user experience/user interfaces these provide.
Learning Outcome 3: Plan, design and prototype user experiences and user interfaces for a number of emerging technologies and interactive systems.
Learning Outcome 4: Select appropriate evaluation methods, within an agile design process, to improve user experience and user interface designs, using qualitative and quantitative methods
Assignment
A website is due for a redesign. The client (your module leader) has asked you to take a look and find what changes may be needed to increase the usability, accessibility, and the interaction of the site. You will need you to justify why you suggest any changes, demonstrate the changes in a prototype and test the efficacy in benefits of the changes in comparison to the previous website. You are to produce a full UX report as deliverable for the client, which includes prototyping.