Identify the stakeholders and their possible expectations.

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Continue your report by reviewing different Game Design Documents and identify common and shared factors. Examine the purpose of the Game Design Document and identify the stakeholders and their possible expectations. Debate the content, depth and quality of information expected in a Games Design Document. Explain the strengths and possible weaknesses of a Games Design Document.

1. Reviewing different Game Design Documents and identify common and shared factors. (pass)

2. Discuss, compare and synthesise your identified factors into an agreed format. (merit)

3. Examine the purpose of the Game Design Document (including game loops such as: core, dual and compulsion as well as the principles of Metagame design). (pass)

4. Identify the stakeholders and their possible expectations. (merit)

5. Debate the content, depth and quality of information expected in a Games Design Document (including age appropriate content and content ratings).(Merit)

6. Explain the strengths and possible weaknesses of a Games Design Document. (Pass)

Activity three

Continue with your report and create an illustrated guide explaining your video game design, development and production processes. Debate the value of the concept stage. Investigate design tools and explore issues related to the planning and design stage. Discuss testing methods and introduce the purpose of Quality Assurance (QA) and business and monetisation models.

1. Create an illustrated guide explaining the video game design. (Pass P4)

2. Development and production processes in game design.(Pass P4)

3. Evidence based comparison between AAA` and Indie.(Pass P4)

4. (Independent) budget allocation and development timelines. (Pass P4)

5. Consider Testing methods and Games design Tools.(Pass P4)

6. Compare different business and monetisation models used with games production and distribution. (Pass P5)

7. Analyse different game distribution channels and marketing methods used in games production. (MeritM3)

8. Evaluate the issues related to games design. (Distinction D2)

Activity four

Create an original game concept and give appropriate and constructive feedback to others. Peer-review and evaluate feedback on a number of your game ideas to justify the selection of a specific game idea. Produce and quality check a Game Design Document and High Concept presentation based on your selected concept. Present and defend your High Concept pitch.

1. Research a range of game ideas.(Pass P6)

2. Create a game concept.(Pass P6)

3. Create a game document.(Pass P7)

4. Create a High Concept presentation.(Pass P7)

5. Present your High Concept presentation.(MeritM4)

6. Peer-review and evaluate feedback.(MeritM5)